Most weekend golfers don’t do enough to compensate for the effects of wind on their shots. A 20 mph headwind can shorten your shot by 20 yards. A 20 mph tailwind can create an extra 10 yards of carry. A crosswind of the same speed can easily double the distance of your slice or hook, turning what’s normally a 20 yard miss into a 40 yard disaster.
Before heading out, I always check a weather website to determine the general wind conditions. But wind speed can vary significantly on the course, even from hole to hole.
Without a handheld anemometer, figuring wind speed generally is reduced to a few superstitions, such as tossing some blades of grass into the air to see what happens. Fortunately, there’s a more “scientific” method. The US government has used our tax dollars to construct the handy chart below:
Beaufort number | Description | Speed | Visual Clues and Damage Effects |
---|---|---|---|
0 | Calm | Calm | Calm wind. Smoke rises vertically with little if any drift. |
1 | Light Air | 1 to 3 mph | Direction of wind shown by smoke drift, not by wind vanes. Little if any movement with flags. Wind barely moves tree leaves. |
2 | Light Breeze | 4 to 7 mph | Wind felt on face. Leaves rustle and small twigs move. Ordinary wind vanes move. |
3 | Gentle Breeze | 8 to 12 mph | Leaves and small twigs in constant motion. Wind blows up dry leaves from the ground. Flags are extended out. |
4 | Moderate Breeze | 13 to 18 mph | Wind moves small branches. Wind raises dust and loose paper from the ground and drives them along. |
5 | Fresh Breeze | 19 to 24 mph | Large branches and small trees in leaf begin to sway. Crested wavelets form on inland lakes and large rivers. |
6 | Strong Breeze | 25 to 31 mph | Large branches in continuous motion. Whistling sounds heard in overhead or nearby power and telephone lines. Umbrellas used with difficulty. |
7 | Near Gale | 32 to 38 mph | Whole trees in motion. Inconvenience felt when walking against the wind. |
8 | Gale | 39 to 46 mph | Wind breaks twigs and small branches. Wind generally impedes walking. |
9 | Strong Gale | 47 to 54 mph | Structural damage occurs, such as chimney covers, roofing tiles blown off, and television antennas damaged. Ground is littered with many small twigs and broken branches. |
10 | Whole Gale | 55 to 63 mph | Considerable structural damage occurs, especially on roofs. Small trees may be blown over and uprooted. |
11 | Storm Force | 64 to 75 mph | Widespread damage occurs. Larger trees blown over and uprooted. |
12 | Hurricane Force | over 75 mph | Severe and extensive damage. Roofs can be peeled off. Windows broken. Trees uprooted. RVs and small mobile homes overturned. Moving automobiles can be pushed off the roadways. |
I’d say that playing in anything higher than a “6” is pure folly.
But short of that, the main thing is to take the proper club. And that’s going to vary from player to player. I hit the ball very high, so wind tends to affect my shots more than a guy who hits it lower. To compensate for a 20 mph head wind, I’ll likely have to take three clubs. Not only will I get more distance from the longer club, the lower loft will help me keep it under the wind.
I never really thought to much about the wind. Sure if i felt a stong gust in my face I went with an extra club. Thanks for the write up Ill have to give it some thought the next time I head out.